Wednesday, December 5, 2012

Game Overview - Spoiler Alert

The best Beta Testers are not going to read this post. We would like your game to be intuitive and obvious to the player. If you skip this post and start trying to figure it out, your feed back will be very helpful.

If you need more to get your started, then read on. Your contribution is valuable too.

The current version of the game has two tiny buttons near the top that provide 'Info' and 'Help'. This is where a new player finds out how to play the game. I have already heard that a button labeled 'H' for help is not as intuitive as I thought. In fact, the '?' may seem like the more obvious one to try at first. So I probably got that all wrong right from the start. What do you think?

The object of the game is to remove all of the targets located at the bottom. You are given objects at the top that you can choose from to form a row that will start falling, one at a time, onto the group at the bottom. It may seem like a lot of chaos at the beginning, but every choice you make has a result that is 100% predictable. There are just a few simple rules that you will soon learn that will help you make the best choices with the random options you have at any time.

The idea of this game came from 'Tetris'.  That is a game that requires quick actions and fast thinking as objects are manipulated while they fall into a field below. This game lets you think and prepare. It requires careful planning and exercises your mind's ability to anticipate the future location of objects that are going to move in a predicted manner. So, if you know that you have to drop 3 pieces, you need to know which column will be under the third after the first two have changed to board.

There is also another skill used in the game. It is the understanding of how primary colors mix to form secondary colors. When a player lands on a target, the primary colors that they share in common are canceled out. What's left, if anything, will be the primary color(s) that they don't share. Do you remember messing with finger paint when you were in elementary school? You squirt some blue paint on one side of the page and some yellow paint on the other. Then you start swirling them around with your fingers mixing them together and like magic this cool green color appears.

Scoring is done by giving you points when the game begins and subtracting them each time you select a player to drop. You start with 3 points for every target and then a minimum of 10 bonus as well. If you had only 3 shots at each target, you wouldn't win very often. If you successfully clear the board before you have used up all of your points, those left over points become your bonus points for the next round. If you lose, your left over points are taken away and you start again with only 10.

As you learn how to win multiple games in a row, your high score starts to climb. Be sure to let me know if you get it up over 200. It can be done. In the training mode and the lower levels of the game, it is easier to win the game and build up a high score. Later when you are at the higher levels you may find it difficult to beat that high score, because it is harder to win 3 or 4 games in a row.

So dust off that finger paint corner of your brain and start clearing the board!

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